public abstract class GlowTemplePiece extends GlowStructurePiece
boundingBox
Constructor and Description |
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GlowTemplePiece() |
GlowTemplePiece(Random random,
org.bukkit.Location location,
org.bukkit.util.Vector size)
Creates a temple piece.
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Modifier and Type | Method and Description |
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protected void |
adjustHorizPos(org.bukkit.World world) |
protected RandomItemsContent |
getChestContent() |
int |
getDepth() |
int |
getHeight() |
int |
getHorizPos() |
int |
getWidth() |
void |
setDepth(int depth) |
void |
setHeight(int height) |
void |
setHorizPos(int horizPos) |
void |
setWidth(int width) |
generate, getBoundingBox, getNumericOrientation, getOrientation, getRelativeFacing, getUnknownGd, setBoundingBox, setNumericOrientation, setUnknownGd
public GlowTemplePiece()
public GlowTemplePiece(Random random, org.bukkit.Location location, org.bukkit.util.Vector size)
random
- the PRNG that will choose the orientationlocation
- the root locationsize
- the size as a width-height-depth vectorprotected void adjustHorizPos(org.bukkit.World world)
protected RandomItemsContent getChestContent()
public int getWidth()
public void setWidth(int width)
public int getHeight()
public void setHeight(int height)
public int getDepth()
public void setDepth(int depth)
public int getHorizPos()
public void setHorizPos(int horizPos)
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