public class RandomItemsContent extends Object
| Modifier and Type | Class and Description |
|---|---|
static class |
RandomItemsContent.RandomAmountItem |
| Constructor and Description |
|---|
RandomItemsContent() |
| Modifier and Type | Method and Description |
|---|---|
void |
addItem(RandomItemsContent.RandomAmountItem item,
int weight) |
boolean |
fillContainer(Random random,
org.bukkit.block.BlockState state,
int maxStacks)
Populates a container with random items.
|
RandomItemsContent.RandomAmountItem |
getRandomItem(Random random)
Choose a random
RandomItemsContent.RandomAmountItem. |
public void addItem(RandomItemsContent.RandomAmountItem item, int weight)
public boolean fillContainer(Random random, org.bukkit.block.BlockState state, int maxStacks)
random - the PRNG to usestate - the block state for a container blockmaxStacks - the maximum number of slots to fillpublic RandomItemsContent.RandomAmountItem getRandomItem(Random random)
RandomItemsContent.RandomAmountItem.random - the PRNG to useCopyright © 2021. All rights reserved.