public class StonePatchGroundGenerator extends GroundGenerator
| Constructor and Description |
|---|
StonePatchGroundGenerator() |
| Modifier and Type | Method and Description |
|---|---|
void |
generateTerrainColumn(org.bukkit.generator.ChunkGenerator.ChunkData chunkData,
org.bukkit.World world,
Random random,
int x,
int z,
org.bukkit.block.Biome biome,
double surfaceNoise)
Generates a terrain column.
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setGroundMaterial, setTopMaterialpublic void generateTerrainColumn(org.bukkit.generator.ChunkGenerator.ChunkData chunkData,
org.bukkit.World world,
Random random,
int x,
int z,
org.bukkit.block.Biome biome,
double surfaceNoise)
GroundGeneratorgenerateTerrainColumn in class GroundGeneratorchunkData - the affected chunkworld - the affected worldrandom - the PRNG to usex - the chunk X coordinatez - the chunk Z coordinatebiome - the biome this column is insurfaceNoise - the amplitude of random variation in surface heightCopyright © 2021. All rights reserved.