public class GroundGenerator extends Object
| Modifier and Type | Field and Description |
|---|---|
protected static org.bukkit.material.MaterialData |
AIR |
protected static org.bukkit.material.MaterialData |
COARSE_DIRT |
protected static org.bukkit.material.MaterialData |
DIRT |
protected static org.bukkit.material.MaterialData |
GRASS |
protected static org.bukkit.material.MaterialData |
GRAVEL |
protected static org.bukkit.material.MaterialData |
MYCEL |
protected static org.bukkit.material.MaterialData |
PODZOL |
protected static org.bukkit.material.MaterialData |
SAND |
protected static org.bukkit.material.MaterialData |
SANDSTONE |
protected static org.bukkit.material.MaterialData |
SNOW |
protected static org.bukkit.material.MaterialData |
STONE |
| Constructor and Description |
|---|
GroundGenerator() |
| Modifier and Type | Method and Description |
|---|---|
void |
generateTerrainColumn(org.bukkit.generator.ChunkGenerator.ChunkData chunkData,
org.bukkit.World world,
Random random,
int x,
int z,
org.bukkit.block.Biome biome,
double surfaceNoise)
Generates a terrain column.
|
protected void |
setGroundMaterial(org.bukkit.material.MaterialData groundMaterial) |
protected void |
setTopMaterial(org.bukkit.material.MaterialData topMaterial) |
protected static final org.bukkit.material.MaterialData AIR
protected static final org.bukkit.material.MaterialData STONE
protected static final org.bukkit.material.MaterialData SANDSTONE
protected static final org.bukkit.material.MaterialData GRASS
protected static final org.bukkit.material.MaterialData DIRT
protected static final org.bukkit.material.MaterialData COARSE_DIRT
protected static final org.bukkit.material.MaterialData PODZOL
protected static final org.bukkit.material.MaterialData GRAVEL
protected static final org.bukkit.material.MaterialData MYCEL
protected static final org.bukkit.material.MaterialData SAND
protected static final org.bukkit.material.MaterialData SNOW
public void generateTerrainColumn(org.bukkit.generator.ChunkGenerator.ChunkData chunkData,
org.bukkit.World world,
Random random,
int x,
int z,
org.bukkit.block.Biome biome,
double surfaceNoise)
chunkData - the affected chunkworld - the affected worldrandom - the PRNG to usex - the chunk X coordinatez - the chunk Z coordinatebiome - the biome this column is insurfaceNoise - the amplitude of random variation in surface heightprotected final void setTopMaterial(org.bukkit.material.MaterialData topMaterial)
protected final void setGroundMaterial(org.bukkit.material.MaterialData groundMaterial)
Copyright © 2021. All rights reserved.