public class GravelPatchGroundGenerator extends GroundGenerator
Constructor and Description |
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GravelPatchGroundGenerator() |
Modifier and Type | Method and Description |
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void |
generateTerrainColumn(org.bukkit.generator.ChunkGenerator.ChunkData chunkData,
org.bukkit.World world,
Random random,
int x,
int z,
org.bukkit.block.Biome biome,
double surfaceNoise)
Generates a terrain column.
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setGroundMaterial, setTopMaterial
public void generateTerrainColumn(org.bukkit.generator.ChunkGenerator.ChunkData chunkData, org.bukkit.World world, Random random, int x, int z, org.bukkit.block.Biome biome, double surfaceNoise)
GroundGenerator
generateTerrainColumn
in class GroundGenerator
chunkData
- the affected chunkworld
- the affected worldrandom
- the PRNG to usex
- the chunk X coordinatez
- the chunk Z coordinatebiome
- the biome this column is insurfaceNoise
- the amplitude of random variation in surface heightCopyright © 2021. All rights reserved.