public class TheEndGenerator extends GlowChunkGenerator
WORLD_DEPTH| Constructor and Description |
|---|
TheEndGenerator()
Creates a chunk generator for the End.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
canSpawn(org.bukkit.World world,
int x,
int z) |
protected void |
createWorldOctaves(org.bukkit.World world,
Map<String,org.bukkit.util.noise.OctaveGenerator> octaves)
Populates a Map with the
OctaveGenerator instances for the world. |
org.bukkit.generator.ChunkGenerator.ChunkData |
generateChunkData(org.bukkit.World world,
Random random,
int chunkX,
int chunkZ,
org.bukkit.generator.ChunkGenerator.BiomeGrid biomes) |
getDefaultPopulators, getFixedSpawnLocation, getWorldOctavespublic org.bukkit.generator.ChunkGenerator.ChunkData generateChunkData(org.bukkit.World world,
Random random,
int chunkX,
int chunkZ,
org.bukkit.generator.ChunkGenerator.BiomeGrid biomes)
generateChunkData in class org.bukkit.generator.ChunkGeneratorpublic boolean canSpawn(org.bukkit.World world,
int x,
int z)
canSpawn in class GlowChunkGeneratorprotected void createWorldOctaves(org.bukkit.World world,
Map<String,org.bukkit.util.noise.OctaveGenerator> octaves)
GlowChunkGeneratorOctaveGenerator instances for the world.createWorldOctaves in class GlowChunkGeneratorworld - The world to create OctaveGenerators foroctaves - The map to put the OctaveGenerators intoCopyright © 2021. All rights reserved.