public class TheEndGenerator extends GlowChunkGenerator
WORLD_DEPTH
Constructor and Description |
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TheEndGenerator()
Creates a chunk generator for the End.
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Modifier and Type | Method and Description |
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boolean |
canSpawn(org.bukkit.World world,
int x,
int z) |
protected void |
createWorldOctaves(org.bukkit.World world,
Map<String,org.bukkit.util.noise.OctaveGenerator> octaves)
Populates a Map with the
OctaveGenerator instances for the world. |
org.bukkit.generator.ChunkGenerator.ChunkData |
generateChunkData(org.bukkit.World world,
Random random,
int chunkX,
int chunkZ,
org.bukkit.generator.ChunkGenerator.BiomeGrid biomes) |
getDefaultPopulators, getFixedSpawnLocation, getWorldOctaves
public org.bukkit.generator.ChunkGenerator.ChunkData generateChunkData(org.bukkit.World world, Random random, int chunkX, int chunkZ, org.bukkit.generator.ChunkGenerator.BiomeGrid biomes)
generateChunkData
in class org.bukkit.generator.ChunkGenerator
public boolean canSpawn(org.bukkit.World world, int x, int z)
canSpawn
in class GlowChunkGenerator
protected void createWorldOctaves(org.bukkit.World world, Map<String,org.bukkit.util.noise.OctaveGenerator> octaves)
GlowChunkGenerator
OctaveGenerator
instances for the world.createWorldOctaves
in class GlowChunkGenerator
world
- The world to create OctaveGenerators foroctaves
- The map to put the OctaveGenerators intoCopyright © 2021. All rights reserved.