public class GlowFireball extends GlowProjectile implements org.bukkit.entity.Fireball
active, airDrag, applyDragBeforeAccel, boundingBox, ENTITY_ID_NOBODY, entityId, gravityAccel, liquidDrag, location, metadata, passengerChanged, previousLocation, removed, server, slipMultiplier, teleported, ticksLived, vehicle, velocity, velocityChanged, world, worldLock| Constructor and Description |
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GlowFireball(org.bukkit.Location location)
Creates a fireball.
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| Modifier and Type | Method and Description |
|---|---|
void |
collide(org.bukkit.block.Block block)
Collide with the target block.
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void |
collide(org.bukkit.entity.LivingEntity entity) |
org.bukkit.util.Vector |
getDirection() |
protected int |
getObjectId() |
float |
getYield() |
boolean |
isIncendiary() |
void |
setDirection(org.bukkit.util.Vector vector) |
void |
setIsIncendiary(boolean b) |
void |
setYield(float yield) |
createSpawnMessage, doesBounce, getShooter, hasDefaultLandingBehavior, isGlowing, isInvulnerable, pulsePhysics, setBounce, setGlowing, setInvulnerable, setShooteraddAttachment, addAttachment, addAttachment, addAttachment, addPassenger, addScoreboardTag, createAfterSpawnMessage, createUpdateMessage, damage, damage, damage, damage, eject, entityInteract, equals, fromMobSpawner, getCardinalFacing, getChunk, getCustomName, getCustomTags, getDismountLocation, getEffectivePermissions, getEntityId, getFacing, getFallDistance, getFireTicks, getGravityAccel, getHeight, getLastDamageCause, getLeashedEntities, getLeashHolder, getLocation, getLocation, getMaxFireTicks, getMetadata, getMetadata, getMountLocation, getName, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasFriction, hasGravity, hashCode, hasMetadata, hasMoved, hasPermission, hasPermission, hasRotated, intersects, isCustomNameVisible, isDead, isEmpty, isInsideVehicle, isLeashed, isOnGround, isOp, isPermissionSet, isPermissionSet, isRemoved, isSilent, isTeleported, isTouchingMaterial, isValid, isWithinDistance, isWithinDistance, leaveVehicle, playEffect, playEffectKnownAndSelf, pulse, recalculatePermissions, remove, removeAttachment, removeMetadata, removePassenger, removeScoreboardTag, reset, sendMessage, sendMessage, setAirDrag, setApplyDragBeforeAccel, setBoundingBox, setCustomName, setCustomNameVisible, setFallDistance, setFireTicks, setFriction, setGravity, setGravityAccel, setLastDamageCause, setLeashHolder, setLeashHolderUniqueId, setLiquidDrag, setMetadata, setOnGround, setOp, setPassenger, setPortalCooldown, setRawLocation, setRawLocation, setSilent, setSize, setTicksLived, setUniqueId, setVelocity, shouldSave, spigot, teleport, teleport, teleport, teleport, teleportToEnd, teleportToSpawn, toString, updateBoundingBoxclone, finalize, getClass, notify, notifyAll, wait, wait, waitdoesBounce, getShooter, setBounce, setShooteraddPassenger, addScoreboardTag, eject, fromMobSpawner, getChunk, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessagepublic GlowFireball(org.bukkit.Location location)
location - the initial locationpublic void collide(org.bukkit.block.Block block)
GlowEntitycollide in class GlowProjectileblock - a block whose type Material.isOccluding()public void collide(org.bukkit.entity.LivingEntity entity)
collide in class GlowProjectileprotected int getObjectId()
getObjectId in class GlowProjectilepublic void setDirection(org.bukkit.util.Vector vector)
setDirection in interface org.bukkit.entity.Fireballpublic org.bukkit.util.Vector getDirection()
getDirection in interface org.bukkit.entity.Fireballpublic void setIsIncendiary(boolean b)
setIsIncendiary in interface org.bukkit.entity.Explosivepublic boolean isIncendiary()
isIncendiary in interface org.bukkit.entity.Explosivepublic float getYield()
getYield in interface org.bukkit.entity.Explosivepublic void setYield(float yield)
setYield in interface org.bukkit.entity.ExplosiveCopyright © 2021. All rights reserved.