public class BlockFurnace extends BlockContainer
ItemType.Context
ADJACENT, drops, placeSound, SIDES
Constructor and Description |
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BlockFurnace() |
Modifier and Type | Method and Description |
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BlockEntity |
createBlockEntity(GlowChunk chunk,
int cx,
int cy,
int cz)
Create a new block entity at the given location.
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protected MaterialMatcher |
getNeededMiningTool(GlowBlock block) |
int |
getPulseTickSpeed(GlowBlock block)
The rate at which the block should be pulsed.
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boolean |
isPulseOnce(GlowBlock block)
Whether the block should only be pulsed once.
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void |
placeBlock(GlowPlayer player,
GlowBlockState state,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding,
org.bukkit.util.Vector clickedLoc)
Called when a block is placed to calculate what the block will become.
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void |
receivePulse(GlowBlock block)
Called when the BlockType gets pulsed as requested.
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blockInteract, getBlockDrops, getContentDrops, getDrops, getMinedDrops
afterDestroy, afterPlace, blockDestroy, canAbsorb, canOverride, canPlaceAt, canTickRandomly, getOppositeBlockFace, getPlaceAs, getPlaceSound, leftClickBlock, onBlockChanged, onEntityStep, onNearBlockChanged, onRedstoneUpdate, requestPulse, rightClickBlock, setDrops, setPlaceSound, updateBlock, updatePhysics, updatePhysicsAfterEvent, warnMaterialData
getContext, getId, getMaterial, getMaxStackSize, rightClickAir, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toString
public BlockEntity createBlockEntity(GlowChunk chunk, int cx, int cy, int cz)
BlockType
createBlockEntity
in class BlockType
chunk
- The chunk to create the block entity at.cx
- The x coordinate in the chunk.cy
- The y coordinate in the chunk.cz
- The z coordinate in the chunk.public void placeBlock(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc)
BlockType
placeBlock
in class BlockType
player
- the player who placed the blockstate
- the BlockState to editface
- the face off which the block is being placedholding
- the ItemStack that was being heldclickedLoc
- where in the block the click occurredprotected MaterialMatcher getNeededMiningTool(GlowBlock block)
getNeededMiningTool
in class BlockContainer
public void receivePulse(GlowBlock block)
BlockType
receivePulse
in class BlockType
block
- The block that was pulsedpublic int getPulseTickSpeed(GlowBlock block)
BlockType
getPulseTickSpeed
in class BlockType
block
- the blockpublic boolean isPulseOnce(GlowBlock block)
BlockType
isPulseOnce
in class BlockType
block
- the blockCopyright © 2021. All rights reserved.