public class BlockDispenser extends BlockContainer
ItemType.Context
ADJACENT, drops, placeSound, SIDES
Constructor and Description |
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BlockDispenser() |
Modifier and Type | Method and Description |
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void |
afterPlace(GlowPlayer player,
GlowBlock block,
org.bukkit.inventory.ItemStack holding,
GlowBlockState oldState)
Called after a block has been placed by a player.
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BlockEntity |
createBlockEntity(GlowChunk chunk,
int cx,
int cy,
int cz)
Create a new block entity at the given location.
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static org.bukkit.util.Vector |
getDispensePosition(GlowBlock block)
Returns the position where an item will emerge from the dispenser.
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static org.bukkit.block.BlockFace |
getFacing(GlowBlock block)
Returns the direction a dispenser is facing.
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protected MaterialMatcher |
getNeededMiningTool(GlowBlock block) |
void |
onNearBlockChanged(GlowBlock block,
org.bukkit.block.BlockFace face,
GlowBlock changedBlock,
org.bukkit.Material oldType,
byte oldData,
org.bukkit.Material newType,
byte newData)
Called when a neighboring block (within a 3x3x3 cube) has changed its type or data and
physics checks should occur.
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void |
placeBlock(GlowPlayer player,
GlowBlockState state,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding,
org.bukkit.util.Vector clickedLoc)
Called when a block is placed to calculate what the block will become.
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void |
trigger(GlowBlock block)
Dispense an item from the given block if it's a dispenser.
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void |
updatePhysicsAfterEvent(GlowBlock me) |
blockInteract, getBlockDrops, getContentDrops, getDrops, getMinedDrops
afterDestroy, blockDestroy, canAbsorb, canOverride, canPlaceAt, canTickRandomly, getOppositeBlockFace, getPlaceAs, getPlaceSound, getPulseTickSpeed, isPulseOnce, leftClickBlock, onBlockChanged, onEntityStep, onRedstoneUpdate, receivePulse, requestPulse, rightClickBlock, setDrops, setPlaceSound, updateBlock, updatePhysics, warnMaterialData
getContext, getId, getMaterial, getMaxStackSize, rightClickAir, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toString
public static org.bukkit.util.Vector getDispensePosition(GlowBlock block)
block
- a dispenser blockpublic static org.bukkit.block.BlockFace getFacing(GlowBlock block)
block
- a dispenser blockpublic BlockEntity createBlockEntity(GlowChunk chunk, int cx, int cy, int cz)
BlockType
createBlockEntity
in class BlockType
chunk
- The chunk to create the block entity at.cx
- The x coordinate in the chunk.cy
- The y coordinate in the chunk.cz
- The z coordinate in the chunk.public void placeBlock(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc)
BlockType
placeBlock
in class BlockType
player
- the player who placed the blockstate
- the BlockState to editface
- the face off which the block is being placedholding
- the ItemStack that was being heldclickedLoc
- where in the block the click occurredprotected MaterialMatcher getNeededMiningTool(GlowBlock block)
getNeededMiningTool
in class BlockContainer
public void afterPlace(GlowPlayer player, GlowBlock block, org.bukkit.inventory.ItemStack holding, GlowBlockState oldState)
BlockType
afterPlace
in class BlockType
player
- the player who placed the blockblock
- the block that was placedholding
- the the ItemStack that was being heldoldState
- The old block state before the block was placed.public void onNearBlockChanged(GlowBlock block, org.bukkit.block.BlockFace face, GlowBlock changedBlock, org.bukkit.Material oldType, byte oldData, org.bukkit.Material newType, byte newData)
BlockType
onNearBlockChanged
in class BlockType
block
- The block to perform physics checks forface
- The BlockFace to the changed block, or null if unavailablechangedBlock
- The neighboring block that has changedoldType
- The old type of the changed blockoldData
- The old data of the changed blocknewType
- The new type of the changed blocknewData
- The new data of the changed blockpublic void updatePhysicsAfterEvent(GlowBlock me)
updatePhysicsAfterEvent
in class BlockType
public void trigger(GlowBlock block)
block
- the dispenser blockCopyright © 2021. All rights reserved.