Class Hierarchy
- java.lang.Object
- org.bukkit.event.Event
- org.bukkit.event.world.WorldEvent
- org.bukkit.event.world.ChunkEvent
- org.bukkit.event.world.ChunkLoadEvent
- org.bukkit.event.world.ChunkPopulateEvent
- org.bukkit.event.world.ChunkUnloadEvent
- org.bukkit.event.world.GenericGameEvent (implements org.bukkit.event.Cancellable)
- org.bukkit.event.world.LootGenerateEvent (implements org.bukkit.event.Cancellable)
- org.bukkit.event.world.PortalCreateEvent (implements org.bukkit.event.Cancellable)
- org.bukkit.event.world.SpawnChangeEvent
- org.bukkit.event.world.StructureGrowEvent (implements org.bukkit.event.Cancellable)
- org.bukkit.event.world.TimeSkipEvent (implements org.bukkit.event.Cancellable)
- org.bukkit.event.world.WorldInitEvent
- org.bukkit.event.world.WorldLoadEvent
- org.bukkit.event.world.WorldSaveEvent
- org.bukkit.event.world.WorldUnloadEvent (implements org.bukkit.event.Cancellable)
- org.bukkit.event.world.ChunkEvent
- org.bukkit.event.world.WorldEvent
- org.bukkit.event.Event
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- org.bukkit.event.world.PortalCreateEvent.CreateReason
- org.bukkit.event.world.TimeSkipEvent.SkipReason
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)